A downloadable religious experience for Windows

Schmear Formalities is a chore simulator/arcade racer about running gig-economy delivery requests in order to fund your gacha game addiction.

This is an early stage prototype designed and built for the 14th semi-annual Pirate Software Game Jam.  All assets were made during the 2 week duration specifically for this project.  


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Schmear Formalities - Windows 43 MB
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Game Design Document - Schmear Formalities 6 MB
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Roadmap - Schmear Formalities.pdf 7 MB

Comments

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So I saw the Game in a Discordstream and want to give feedback on the things I saw.

First: The Idea is realy interessting!

The Car and the FirstPerson controlls worked well togther.

The layout of the Map should be improved alot. Maybe put the "Factory" in the center of the map, or playable area, and cut the City with Mountains rivers and fences so you can t see the  distance (or emptyness)

Maybe add an animation like a jumping and waving person if you get close to him (the delivery target)so you get a reaction out of them.

The Delivery should give you some kind of Floaty number to express that you earned something at that moment - like a popup, or a floaty text, or a particle fx with dollerbills flying around? 

The Camera for the Cardrive could you some smoothing, so if you turn the cam isn t stiff behind it, and bumps of the car could be adjusted by that too.

Since there was no Menu visible I think that was a bug xD

Overall I think you got a good Base to work further on - Great Submission!

Thank you for the feedback! We agree with all of your points and they’re on deck for things to work on post-jam.

The mountains and rivers are a really good idea too. We intend to populate the area with many more buildings that have actual functions, but the environmental blocks would still make traversal more interesting in the space so delivery time ratings are more skillful. Thank you! 👍

Our goal with the prototype was to create a functional sandbox to help with implementing the additional features and gameplay loops we have planned.

We look forward to showing off a demo where there are multiple ways to make money and places to actually spend it!